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It’s a simple concept but Honey Tribe: Colony Collapse backs it up with plenty of personality
Graphics / Sound Rating: 4.25 out of 5 stars
Game Controls Rating: 4 out of 5 stars
Gameplay Rating: 4 out of 5 stars
Replay Value Rating: 3 out of 5 stars
Overall Rating: 3.81 out of 5 stars
Anyone who’s seen the film, The Happening, knows that honey bees are dying out across the world due to the phenomenon Colony Collapse Disorder. It’s a bit of a mystery as to why this is the case with numerous viruses or environmental issues possibly being at fault. Regardless of the reasons why, Honey Tribe: Colony Collapse focuses on helping the poor bees regroup while also educating the player in bee related issues.
Players take the role of Corbee, a young and weedy bee, who starts out convinced that he’s never going to be able to help the worker bees collect all the nectar. After all, he’s only a drone. Thanks to the characterization and hand drawn charm of the game, Corbee is instantly endearing. In his efforts to succeed, he must dodge the dangers of insects, birds, rains and even evil humans. It’s a perilous task but one that’s fortunately made easier with simple to learn controls.
All the player needs to do to fly is tap on the screen to increase height. In the early stages, this is a fairly relaxed matter with players simply needing to tap regularly to duck down to collect flower petals while also flying back up to avoid the threat of rival insects. As things progress however, the action speeds up. Spiders linger on petals, slowing Corbee down if he hits them. Slow down and the bird chasing the tiny bee eats him up. Fortunately it doesn’t take long at all to master the control system and while quick reactions are essential, Honey Tribe: Colony Collapse is consistently enjoyable. Besides the story mode which offers a gentle but entertaining tale of bee life, there’s also an endless mode for endurance fans.
Honey Tribe: Colony Collapse is an enjoyable little experience. It’s perhaps a little simplistic with limited replayability once completed, but the path to completion ensures that it’s worth the asking price nonetheless. The endearing hand drawn nature of the graphics is a particular shining light to the whole thing making it a touch above the rest in the endless running genre.
Captain America: Sentinel of Liberty is a game based on the upcoming Captain America movie that puts players in control of the titular Avenger himself as he performs acrobatic combat moves through 24 levels.
Graphics / Sound Rating: 4 out of 5 stars
Game Controls Rating: 3 out of 5 stars
Gameplay Rating: 2.5 out of 5 stars
Replay Value Rating: 2 out of 5 stars
Overall Rating: 2.88 out of 5 stars
With Captain America set to hit cinemas next week, the time for the movie tie-in game has arrived! Thus arrives Captain America: Sentinel of Liberty, which puts players in control of the First Avenger himself, as he tries to defeat the forces of HYDRA across 24 levels. Captain America apparently has been injected with more than a super-soldier serum, as he can’t…stop…running. He runs left, he runs right, he runs off the walls, he bounces off the walls, he swings from poles, he just doesn’t stop! Well, he only stops when there’s a wall he runs into or an enemy he hasn’t beaten to a pulp; he then beats them to a pulp or throws his shield at them.
The strength of the game is the acrobatics; the game involves a lot of acrobatic movements, and when they get involved with the combat, and usage of the shield to stun enemies or blow up barrels near them, the game is at its best. Wall-hopping has never not been a fun gameplay mechanic and the rule holds true here. The game is also a universal build for iPads as well as iPhone and iPod touch devices. The game comes with Game Center support, and unlockable costumes and comic book covers earned by collecting files in the game’s levels.
The game’s tutorials are absolutely horrid, in that they serve as a major disruption to the pace of the game. It doesn’t help that the game often chugs along, skipping and being unresponsive to commands, even on latest-generation hardware. Combos are often just random to pull off, rather The game is all about making swiping and line-drawing motions, but without any way to see a line trail that is being drawn, it’s difficult to tell what move is being made. The whole game just feels like it’s out of control, and the controls are the game’s greatest challenge, not the levels or enemies. The whole game plays very similarly to the iOS version of Mirror’s Edge, except wrapped up in a Captain America shell. It’s actually not the same developer – this game was developed by Sarbakan, Mirror’s Edge was developed by IronMonkey Games, and are owned by EA. Still, it just feels so similar that it’s hard to believe that it isn’t the same developer.
It’s a shame, just because there are some good ideas here. Of course, a lot of them were also good in Mirror’s Edge, and that game is a much better version of what is here. This is neither the hero the App Store needs nor deserves.
Readdle has a new app for the iPad to allow users to create PDFs directly on the iPad from a wide variety of souces, entitled PDF Converter. Users can convert documents from Microsoft Office and Apple’s iWork suite directly into PDFs. Web sites can be loaded using the app, and saved as PDF files to be easily read later or saved in a permanent state. Information and photos from a user’s contacts and photo library can be loaded into PDF Converter, and attachments in emails can be easily loaded into it as well. Files can also be loaded from a linked Dropbox account, so they don’t have to be stored directly on the iPad in order to be used with PDF Converter.
Once files are converted to PDFs, users can easily save them in the app to be viewed and transferred from the app. As well, PDF Converter supports AirPrint for easy printing directly from the iPad. The document can also be emailed and opened in other apps that can open PDF files.
What is the usage of PDF Converter? This app makes it easy for business users to create permanent static files from editable documents to easily print out, like if there is a contract that needs to be signed, it can now be converted from an editable file to a PDF directly on the iPad. This could also make it easy for writers to print out their articles or stories that they were typing up on their iPad, without having to work with a PC. They can also control how they want their viewers to see what they have written when it is printed out. Really, that’s the potential strength of this app; it is another mechanism to usher in the post-PC era, to help make the iPad a more productive device, and to allow people to work directly from it.
Control Craft is a simple game where players conquer enemy armies through strategic troop movements.
Price: $1.99
Version Reviewed: 1.000
Device Reviewed On: iPhone 3GS
Graphics / Sound Rating: 4.5 out of 5 stars
Game Controls Rating: 3.5 out of 5 stars
Gameplay Rating: 4 out of 5 stars
Replay Value Rating: 3 out of 5 stars
Overall Rating: 3.75 out of 5 stars
Generally, strategy games are hard to fit on the smaller iOS devices, but there are a few types out there whose gameplay elements align particularly well with iOS touch controls; even on the smaller devices. Control Craft is part of one such subset of strategy action games. These games center around control points on a map that must be controlled by the movement of troops or resources from one control point to another. By strategically allocating the right amount of troops to the right control points at the right time and taking over new control points, players build their armies while depleting enemy armies. Some players may recognize this type of gameplay from other games like Galcon.
Control Craft is set up on horizontal maps with several different levels, depending on the map. Bases are set up in various positions in each map and the point is for the player to take control of all the bases. Enemy armies are also out to do the same so it is up to the player to attack the enemy controlled bases while simultaneously fending off attacks on their own bases. Each base displays a number that represents the amount of troops currently housed in that base. Moving troops onto an enemy base will deplete the enemy soldiers in that base by the same number of troops moved there. Some bases also include weapon arrays which attack enemies in transit, setting Control Craft apart from some other games in the genre.
Games play out in a back and forth battle until one side gains a strategic advantage and can bring an overwhelming number of troops to bear on its enemies bases. Getting used to the gameplay can take some time if the player hasn’t played this type of game before, but it quickly becomes second nature.
The visuals are striking and the contrast of the shadowy silhouetted figures against the bright highlights gives the game a moody aura that deepens the feeling of fighting in a dark, dystopian future. The controls can be unresponsive from time to time, but not enough that it gets in the way of the gameplay. There are only 13 levels included in the game, but each level can be replayed to achieve higher scores. Though on the short side, fans of iOS strategy will enjoy this one.
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