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Tuesday, October 18, 2011

IM Apps for iOS Devices: Best 5 Selections


TiPb blog has checked out the best and most must-have Instant Messenger/ IM apps for iOS devices (iPhone, iPad, iTouch). If you interesting to know which are the best and eager to get you...

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admin 22 Sep, 2011


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Source: http://mini-screen.blogspot.com/2011/09/im-apps-for-ios-devices-best-5.html
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Surge

Surge

By
on October 18th, 2011
Our Rating: ★★★★☆ :: SURGING
Universal App - Designed for iPhone and iPad

Earn points, challenge your friends and get addicted to this customizable rapid tapper.

 

Developer: Tom Ward
Price: $0.99
Version Reviewed: 1.1.0
Device Reviewed On: iPod touch

Graphics / Sound Rating: 4 out of 5 stars
Game Controls Rating: 3 out of 5 stars
Gameplay Rating: 4.5 out of 5 stars
Replay Value Rating: 4.25 out of 5 stars

Overall Rating: 3.94 out of 5 stars

I am gonna be quite blunt here: I am so glad that I held on to Surge and waited for the update. Originally I thought the game was repetitious and mundane. While it was a great try for an innovative tapping game, it was just drab. Well, that was before the most recent update. Very rarely can only one update take a game from “Meh” to “YAY! Let’s do this again!” but Tom Ward, the indie developer for Surge, came through with flying colors.

The player’s goal is to tap all the blocks that appear onscreen. Points are earned for each tapped block. If the player taps all the blocks in a wave (a round), the player will be given the the option to “surge” (more blocks and faster!) the next wave. In order to collect all the points in a surged wave, the player must complete that surged wave perfectly. If not, then all of the points acquired during the surge will be lost.

Sounds simple enough, right? But with the all-new game mode system, the player can adjust the challenges for practically never ending game play. Combine game modes for a personalized experience! With universal app play, new multiple game modes with options like 3 speeds, a permanent surge mode plus 96 patterned waves, 12 unique levels with slick Tron-like graphics, Game Center support, and achievements, Surge has become the tapper underdog to beat.

My only complaint at this point is a left over from the original release. While in the middle of a intense wave with frantic two finger tapping I will unintentionally hit pause multiple times in a wave. Pause is pressing two fingers down at the same time on the screen. If were possible to trigger a pause with a two or three finger drag this would amend the accidental mid-gaming pause.

Surge is a funky tapper that has converted this non-believer. I am happy to throw my original thoughts out the door and replace them with slick futuristic-retro graphics (this is what Ender’s Game now looks like in my head), explosive tapping, fresh robo-symphonies, exciting challenges and personally the best thing that any game can offer: customization. Hats off to Surge.





Surge


Universal App - Designed for iPhone and iPad
Buy Now:
$0.99
Our Rating: ★★★★☆ :: SURGING
Read Our Full Review >>
Released: 2011-07-20 :: Category: Games

Apps mentioned in this post: Surge


About: Surge is a post from 148Apps

Danyel Rios 19 Oct, 2011


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Source: http://www.148apps.com/reviews/surge/
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Pangea Software Updates Apps To Include AirPlay

Another week means another game developer jumping on board the AirPlay support bandwagon. Previously, Firemint and The Binary Mill announced AirPlay functionality, now it’s the turn of Pangea Software’s line up.

Six of their titles have been updated to provide native support for iOS 5′s AirPlay streaming: Bugdom 2, Cro-Mag Rally, Nanosuar 2, Otto Matic, Quarters, and Enigmo 2. Each title can be played at 1080p with the Apple HDMI adapter or 720p via AirPlay. It’ll work on any iPad 2 or iPhone 4S running iOS5.

As well as that, Cro-Mag Rally and Nanosaur 2 have had a new ‘Spectator-Cam’ mode added to make the most of AirPlay support. This means an unique view of the game is sent to an HDTV, making it much more entertaining and sociable for others to watch.

All of the titles have also received a graphical overhaul with new higher resolution artwork implemented to ensure they all look great on HDTVs.

All of Pangea’s updated apps are available now.

Apps mentioned in this post: Bugdom 2, Cro-Mag Rally, Enigmo 2, Nanosaur 2, Otto Matic, Quarters!!


About: Pangea Software Updates Apps To Include AirPlay is a post from 148Apps

Danyel Rios 19 Oct, 2011


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Source: http://www.148apps.com/news/pangea-software-updates-apps-include-airplay/
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Danger Alliance: Battles Review

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Danger Alliance: Battles Review

By
on October 17th, 2011
Our Rating: ★★★★☆ :: STURDY
Universal App - Designed for iPhone and iPad

Danger Alliance: Battles offers all the foundations of a quality turn based strategy game. It just needs a little reinforcement.

 

Developer: Tome Studios
Price: $1.99
Version Reviewed: 1.0.2
Device Reviewed On: iPhone 4

Graphics / Sound Rating: 4 out of 5 stars
Game Controls Rating: 4 out of 5 stars
Gameplay Rating: 3.5 out of 5 stars
Replay Value Rating: 3.5 out of 5 stars

Overall Rating: 3.75 out of 5 stars

Having really enjoyed my time with a preview build of Danger Alliance: Battles, I was pretty keen to check out the full release of it. I’m pleased to say I’m not disappointed although I am eager to see the introduction of a single player campaign.

Turn Based Strategy games are reasonably common on the App Store. Good examples of the genre, much less so. Fortunately, Danger Alliance: Battles is such a title. The fun all centers around the Skirmish mode. This mode eventually leads to the unveiling of six varied maps: Settlement, Outpost, Ruin, Compound, Canyon and Coal Yard. Each map offers a different form of challenge, invoking different means of achieving victory. Further benefits are gained through unlocking a Strategic Victory option rather than the basic Elimination mode, which offers some variety to proceedings.

It’s all pretty smooth sailing for Danger Alliance: Battles. Three difficulty levels offer appropriate levels of challenge, plus there’s a Hotseat Multiplayer mode for those wanting to play against friends. While there’s no Game Center support, it’s not really going to be missed as the general single player experience is strong enough.

Offering cartoon like graphics, Danger Alliance: Battles is an attractive title to look at. It’s intelligent too with the enemy AI making some shrewd plans to keep players on their toes. It might take a few moments for the AI to plot its next move but it’s worth the brief wait. A series of different classes can be chosen, such as sniper, incinerator, grenadier, rocket launcher and commando, thus giving players the chance to adjust to whatever playing style works for them. Controls are easy to master and everything that could be expected from a strategy game is there, such as the hefty importance of line of sight and height advantage.

Danger Alliance: Battles is a solid title although one that would benefit from future updates. Speedier enemy AI would be welcome as well as the much promised single player campaign. Despite such niggles, currently on sale at $1.99, it’s a good time to jump onboard the Danger Alliance: Battles ship.




Apps mentioned in this post: Danger Alliance: Battles


About: Danger Alliance: Battles Review is a post from 148Apps

Danyel Rios 17 Oct, 2011


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Source: http://www.148apps.com/reviews/danger-alliance-battles-review/
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Trade Nations Review

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Trade Nations Review

By
on October 17th, 2011
Our Rating: ★★★★☆ :: RESOURCE-FULL
Universal App - Designed for iPhone and iPad

Trade Nations follows the proven formula of freemium sim games fairly closely. Which is to say, it’s just as hard to stop playing.

 

Developer: Z2Live
Price: Free
Version: 3.4.2
App Reviewed on: iPhone 3GS
Graphics / Sound Rating: 3.5 out of 5 stars
Gameplay Rating: 3.5 out of 5 stars
Playtime Rating: 4.5 out of 5 stars
Replay Value Rating: 4.5 out of 5 stars

Overall Rating: 4 out of 5 stars

Guess the game: players use limited resources and money to construct things in order to gather more resources and money. Then they build other things to give them more minions/villagers to allow for more more harvesting. This in turn grants experience, and even more (and better) options are available for purchase and construction as levels are gained. Which, of course, starts the cycle all over again. Ready to make a guess?

All kidding aside, this is indeed what Trade Nations offers. It’s a classic freemium model, complete with special “magic beans” to speed up real-time actions (i.e. construction, harvesting, etc…) or to buy special items and building outright. And in-app purchases for said magic beans if one can’t wait to earn more the natural way. A tap-tap here and a tap-tap there will result in a fairly busy little village in short order. Once the tutorial is over, however, things adjust to a more realistic (and much slower) pace.

The beautiful thing about games such as Trade Nations is that I can be played for a few minutes at a time once or twice a day and progress will still be made. Villagers continue to harvest wheat and chop wood (among other land-reaping tasks) while the game is turned off, but each building has a pre-set production limit and will completely cease functioning if it’s full. Thankfully, villagers can be assigned both production and hauling roles at each station, so while one cuts wood another can carry it to the stockpile and prevent the backlog from ever happening. Until the stockpile fills up, anyway.

Trade Nations also has that Pavlovian draw of needing to gather more. To build more. Then gather more again. And so on. Of course, it wouldn’t feature the word “Trade” in the title if it weren’t a focus, and indeed it is. Goods both refined and gathered can be traded with friends by visiting their villages and setting up trade requests. It’s not something that completely Changes the Game, but it’s a cool feature to include. Even better for people who have more Game Center friends who actually play the same games they do, unlike me. *sigh*

The downside to adhering to this fairly common but robust model is that Trade Nations can get incredibly dull when played for extended periods. I can’t think of any real incentive to sit there and wait for those villagers to chop down trees, and I doubt others can either. Using the beans to expedite the process helps, but they’re rather limited. Fortunately there’s a work-around: get everything set up, then go play something else and check back in a couple of hours.

The real question in all of this is, would I recommend Trade Nations? Absolutely. It’s free, fairly addicting and is a great way to kill those occasional 3 minutes of nothing to do.


Trade Nations™


Universal App - Designed for iPhone and iPad
Buy Now:
FREE
Our Rating: ★★★★☆ :: RESOURCE-FULL
Read Our Full Review >>
Released: 2011-04-20 :: Category: Games

Apps mentioned in this post: Trade Nations™


About: Trade Nations Review is a post from 148Apps

Danyel Rios 17 Oct, 2011


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Source: http://www.148apps.com/reviews/trade-nations-review/
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