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Thursday, June 23, 2011

Absolute Instant Review

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Absolute Instant Review

By
Jason Wadsworth on June 23rd, 2011
Our Rating: ★★★½☆ :: SHOOT DODGE REPEAT
iPhone App - Designed for the iPhone, compatible with the iPad

This bullet hell shooter follows the standard genre tropes with one interesting exception.

 

Developer: Mobili Studio

Price: $1.99
Version Reviewed: 1.0.1
Device Reviewed On: iPhone 3GS

Graphics / Sound Rating: 4.5 out of 5 stars
Game Controls Rating: 3.75 out of 5 stars
Gameplay Rating: 3 out of 5 stars
Replay Value Rating: 3 out of 5 stars

Overall Rating: 3.56 out of 5 stars

Absolute Instant chronicles the epic battle of two races called the Terrestrians and the Celestians. The Terrestrians have historically been oppressed by the superior technology of the Celestians. However, the Terrestrians have recently discovered technology that allows them to teleport from one point to another in the sky. This, evidently, is the breakthrough that finally allows them to take the fight to the Celestians.

This is a bullet hell shooter through and through. It plays like most similar games you’ll find on iOS. Players use a finger to guide a ship through levels stuffed full of enemies, bullets, and power-ups. Absolute Instant certainly lives up to the frenzied standard of the bullet hell genre. The screen is usually filled to capacity with enemies and their fire, and navigating a ship through the chaos is no easy task.

What sets this shooter apart from other bullet hell games out there is the ability to teleport the ship from any point on the screen to any other point on the screen. This is accomplished simply by tapping anywhere on the screen. The ship will automatically teleport to that point. This makes it possible to escape particularly tricky spots and attack combos. The enemies are designed well to take advantage of this mechanic, and there are several enemy attacks that require the player to teleport in order to avoid them.

The game’s visuals are gorgeous and super shiny. The enemy designs are creative and plentiful, and it’s a blast to gun them down. The levels are colorful and do a great job at bringing the barely controlled insanity that is characteristic to the bullet hell genre. The bosses have two stages and transition into new, more powerful bosses half-way through each boss fight.

There are only 5 levels in the game, but the levels are lengthy and take a few minutes each to complete. Three difficulty levels mean that the game can scale fairly well to most players. There were some instances where the touch controls were momentarily unresponsive, but this issue was minimal. Fans of bright explosions and shiny ships will love this one, and the teleportation brings a little something new to the genre.



Apps mentioned in this post: Absolute Instant


About: Absolute Instant Review is a post from 148Apps

Jason Wadsworth 24 Jun, 2011


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Source: http://www.148apps.com/reviews/absolute-instant-review/
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Movie Rush! HD Review



Movie Rush! HD Review

By Kevin Stout on June 23rd, 2011
Our Rating: ★★★☆☆ :: FLOP
iPad Only App - Designed for the iPad

Movie Rush! HD is a service simulator game that puts the player in the position of a concession stand worker during a movie premier.

Developer: Beansprites
Price: $1.99
Version Reviewed: iPad
Device Reviewed On: 1.0
Graphics / Sound Rating: 3.75 out of 5 stars
Game Controls Rating: 2.5 out of 5 stars
Gameplay Rating: 3 out of 5 stars
Re-use / Replay Value Rating: 2.5 out of 5 stars
Overall Rating: 2.94 out of 5 stars
There's a genre of gaming for iOS that takes minimum wage jobs, often food service, and glorifies them with a cartoony, fun game. I feel like I need to give the genre a name, so we'll start with service simulation and if I think of something better as we go along I'll use that. [or, we could use the more typical term: time management -- Ed.] Movie Rush! HD is a service simulation game that gives the player a job working the concession stand at a big movie debut.
Service simulators tend to be fast-paced games with the occasional unique element thrown in. For example, I recently played a free game called SushiGoRound! and its unique element was memory. There was a recipe book with the recipes for the sushi. In Movie Rush! HD, the unique element is condiments. Hot dogs could need ketchup or mustard and pretzels could need mustard. The gameplay of Movie Rush! includes dragging different food items onto a tray based on the orders of the customers and then dragging the tray to the customer.
I had two big problems with Movie Rush! HD: the responsiveness of the controls and the expectation of speed with the tough controls. The game would actually be quite good if it wasn't for the fact that it's incredibly hard to grab an item to put on the tray. Items are small, even for the iPad, and have a small area that actually counts as "grabbing" the item when they're touched. I found myself repeatedly re-dragging an item to the tray. In addition to this, I would go through whole levels with great speed, making only one or two mistakes, and I would still fail the level. The expectations to finish a level are way too high considering how tough it is to actually grab items. These very expectations could be more legitimate if the controls were as smooth as other games in this genre.
Overall, I like the theme and idea of the game, but the controls are lacking the polish to make the game as enjoyable as it could be. I'll be keeping an eye out and hoping for an update that fixes the issue. An iPhone version is also available.




Movie Rush! HD


iPad Only App - Designed for the iPad
Buy Now:
$1.99
Our Rating: ★★★☆☆ :: FLOP
Read Our Full Review >>
Released: 2011-01-14 :: Category: Games

Apps mentioned in this post: Movie Rush!, Movie Rush! HD, SushiGoRound!


About: Movie Rush! HD Review

Tiny Tower Review

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Tiny Tower Review

By
Carter Dotson on June 23rd, 2011
Our Rating: ★★★★☆ :: TOWERING
Universal App - Designed for iPhone and iPad

Tiny Tower is a freemium tower-building game that involves building shops and apartments for pixelated residents who live and work in the tower.

 

Developer: NimbleBit
Price: Free, with in-app purchases
Version Reviewed: 1.0
Device Reviewed On: iPod touch 4

Graphics / Sound Rating: 4 out of 5 stars
Game Controls Rating: 4 out of 5 stars
Gameplay Rating: 3.5 out of 5 stars
Replay Value Rating: 4 out of 5 stars

Overall Rating: 3.88 out of 5 stars

NimbleBit returns to the freemium farming/building genre with Tiny Towers. This pixel-art-style game involves building a tower, floor by floor, and filling it with “bitizens” to fill the apartments that players build, and to work its shops. Bitizens work at various shops in the tower, and help to stock shops with more items, to help get coins, which can be spent on buying more stock for shops, and building new floors in the tower. Bitizens will wander into the tower’s elevator as well, and it is up to the player to take them up to their desired floor, getting a bonus of coins and occasionally Towerbux, the game’s second currency. These are used to speed up wait times, buy paint for redecorating floors, or even just be traded for coins. Occasionally, VIPs will come along, who will grant bonuses to restocking and construction times.

What NimbleBit does really well with Tiny Towers is to make the game fair with its in-app purchase currency. See, unlike some companies’ games, the Towerbux, which can be purchased with real money, are handed out in-game randomly with the completion of tasks. These tasks occur at a rate that makes sure that Towerbux are often in players’ hands, but not enough to where the thought of spending money to pay for more Towerbux won’t cross the mind at some point. After all, why wait for a new floor to be built? The element of delivering bitizens to different floors also rewards players for actually keeping the app open and interacting with it, instead of just leaving to wait for units to restock. The push notifications work perfectly for when players leave the app and want to be notified of when their supplies are ready. The pixel art style of the game is wonderful, and the various bitizens of Tiny Tower exude a certain charm all their own.

The game does do some things different from other freemium-type games that involve resource management and building, but at the core it is the same type of game. The question hit me at one point as to why I was continuing to play this game, and what my goal in playing it was. Why do I want a bigger tower? Why do I want to keep pursuing this game’s goal? The game didn’t get boring while playing it, but I did have to ask myself what my goal was in continuing to play. This is a problem that affects a lot of this genre, and the fact that it is more interactive and features great pixel art will keep me hooked; not to mention, I really want to build a bigger tower than 148Apps’ founder and benevolent overlord, Jeff Scott. Someday, Jeff…someday. But this kind of meta-gaming element is the strongest attraction to the game, rather than any kind of concrete goal.

NimbleBit seems to have a better hold on how to make the freemium genre more fair and interactive than other farming and building games. The game has a great charm to it, with plenty of humor to boot. Fans of ‘farming’ games will definitely want to check this out.


Tiny Tower


Universal App - Designed for iPhone and iPad
Buy Now:
FREE
Our Rating: ★★★★☆ :: TOWERING
Read Our Full Review >>
Released: 2011-06-22 :: Category: Games

Apps mentioned in this post: Tiny Tower


About: Tiny Tower Review is a post from 148Apps

Carter Dotson 24 Jun, 2011


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Source: http://www.148apps.com/reviews/tiny-tower-review/
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Google Sites owners: Sites now auto-optimizes for mobile devices

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As the dramatic growth of the mobile web changes the way people consume content, it's becoming increasingly important for publishers to provide a good mobile experience. With this in mind, we just added automatic mobile rendering in Google Sites for iOS 3.0+ and Android 2.2+ devices, and a mobile version of the Google Sites lists. Learn more on the Google Docs blog.

Posted by Luciano Cheng, Software Engineer

effie 24 Jun, 2011


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Source: http://googlemobile.blogspot.com/2011/06/google-sites-owners-sites-now-auto.html
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1-bit Ninja Review

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1-bit Ninja Review

By
Timothy Smith on June 23rd, 2011
Our Rating: ★★★★☆ :: SUPER BIT
iPhone App - Designed for the iPhone, compatible with the iPad

Remember the good old days when gaming was actually a challenge? Remember when beating a particularly tough level was something that earned you respect amongst peers? Well, KODE80 is bringing those days back with their new retro platformer.

 

Developer: KODE80

Price: $1.99
Version: 1.0
App Reviewed on: iPad

Graphics / Sound Rating: 4 out of 5 stars
User Interface Rating: 4 out of 5 stars
Gameplay Rating: 4 out of 5 stars
Re-use / Replay Value Rating: 4.5 out of 5 stars

Overall Rating: 4.13 out of 5 stars

At first glance, 1-bit ninja might appear to be a cheap Mario clone from the Gameboy days, but after some quality time with the title I can say it’s far from a knock-off. While the game’s graphics and platforming elements do pay homage to the classics, 1-bit Ninja is a truly unique and rewarding experience. The premise of the game is to get ninja (a little pixel character) from one side of each level to the other and jump onto a flag pole before time runs out. I know it sounds familiar, but there’s a catch. Ninja can only run one way, and that’s quite a handicap. Along the way ninja must collect “bits” (similar to coins in Mario) and stomp on bad guys to achieve the ultimate high score.

The game may sound simple, but it’s depth and challenge become apparent very quickly. Not only are players limited by the direction ninja can travel, but there are also hidden passages laced throughout each level that can only be revealed by rotating the camera. With a simple finger gesture the 2D environment can be rotated to reveal a 3D view of the level. This adds a layer of strategy to the game that often caused me to run the clock down searching for secrets. Fortunately there are two play modes: a free play that allows players to beat each level at their leisure with infinite lives, and an OSP mode (old school play) that lets players build up high scores. The catch is OSP mode limits players to a traditional amount of lives.

Beating the levels is challenging enough with all of the deadly pits and enemies, but unlocking 3D and free camera mode is what separates the men from the boys. Each level has five “big bits” that are extremely tricky to obtain. Thankfully, ninja has access to springs at various points in the levels that allow him to change direction, as well as something called ninja potion that offers temporary invincibility. Free look and 3D mode are both unlocked by collecting the five “big bits” on each particular level. There’s also a nifty replay feature that allows players to capture a video of their glorious triumph over a level. As of now there doesn’t seem to be an easy way to upload these videos, but it would be a great addition in a future update.

1-bit Ninja might borrow elements from former classics, but I think it is only to pay tribute to a golden age of gaming. The creative graphics and incredible soundtrack were obviously painstakingly created to incite a sense of nostalgia for fans of retro gaming, and even though the game may look and sound familiar, it is a new experience. The game’s difficulty might be a turn off for some, but true fans of old school platformers will feel right at home with 1-bit Ninja. With four worlds (five levels each) and unlimited replay value, 1-bit Ninja is a worthwhile purchase for old schoolers, new schoolers, and anyone else looking for a challenging retro platformer.



Apps mentioned in this post: 1-bit Ninja


About: 1-bit Ninja Review is a post from 148Apps

Timothy Smith 24 Jun, 2011


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Source: http://www.148apps.com/reviews/1bit-ninja-review/
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