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Wednesday, September 7, 2011

Swing the Bat Review

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Swing the Bat Review

By
on September 7th, 2011
Our Rating: ★★★★½ :: SWING AND A HIT
Universal App - Designed for iPhone and iPad

Chillingo’s new game will swing into endless gamers hearts

 

Developer: Chillingo LTD

Price: $.99
Version Reviewed: 1.0
Device Reviewed On: iPad 2

Graphics / Sound Rating: 4.25 out of 5 stars
Game Controls Rating: 4 out of 5 stars
Gameplay Rating: 4.3 out of 5 stars
Replay Value Rating: 4.45 out of 5 stars

Overall Rating: 4.25 out of 5 stars

Bats are usually remarkably capable night fliers, but like the star of a different and wildly popular endless action-flying title, the hero of Chillingo's new game, Swing the Bat, lacks this normally innate ability. Instead he has a grapple leg – a retractable sticky appendage – that can hook to cave walls and trees and let him swing rapidly through a succession of either repeating forests and caves, or through a fiery cavern.

While the character has a look of his own, the gameplay calls Tiny Wings to mind and it uses the same formula of having a series of challenges to add score multipliers rather than levels to complete. On top of the score boosts, each set of acomplishsments opens a new look for the flying mammal.

There are two distinct game modes. The first, Dusk till Dawn, borrows a bit more from Tiny Wings, but in reverse. Instead of flying until dark, the bat falls asleep at daybreak. The basic objective is to get as far as possible by timing swings just right and eating enough fruit to occasionally sprout wings.

The second, Night Fire puts the bat in a cave where he must keep on top and ahead of the singing flames. This mode more complicated because it's not just about distance. There are water-filled buckets attached to balloons which need to be overturned to help keep the flames at bay.

In both there are a number of impediments to progress, mostly in the form of angry Asian animals. Pandas throw bonking sticks; monkeys hurl bananas all trying to knock the bat down. A fall in Dusk till Dawn is not lethal, but it awakens a tiger that is waiting to pounce. If the bat doesn't grapple himself out of the way quickly, he's in for a sound thrashing and a lot of wasted dark.

The goals vary up gameplay and add replay value. At various points gamers must concentrate on flying further, or overturning a set number of buckets, but also more daunting tasks like triggering the tiger's appearance several times and deftly escaping, or pulling 360′s all the way around trees.

The graphics are really nice. They have a campy cartoonish appeal. Just enough is happening on the screen to make the game fun, without weighing it down. That said, some variety in backgrounds would be nice – each mode has a repeating cycle with increased difficulty, but nothing new to look at.

Swing the Bat lacks the utter simplicity of Tiny Wings and the artsy feel, but it replaces them with its own unique design and challenges, plus it has multiple modes and it's universal. I'm a big fan of endless games and have a new keeper – if you like them too at .99 Swing the Bat is definitely worth the pick-up.


Swing the Bat


Universal App - Designed for iPhone and iPad
Buy Now:
$0.99
Our Rating: ★★★★½ :: SWING AND A HIT
Read Our Full Review >>
Released: 2011-09-01 :: Category: Games

Apps mentioned in this post: Swing the Bat


About: Swing the Bat Review is a post from 148Apps

Lisa Caplan 08 Sep, 2011


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Source: http://www.148apps.com/reviews/swing-bat-review/
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Daily Monster Review

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Daily Monster Review

By
on September 7th, 2011
Our Rating: ★★★★☆ :: CREATIVE
Universal App - Designed for iPhone and iPad

Daily Monster lets kids and kids at heart imaginations run wild.

 

Developer: 344 Design
Price: $0.99
Version Reviewed: 1.0.2
Device Reviewed On: iPhone 4

iPhone Integration Rating: 4 out of 5 stars
User Interface Rating: 4 out of 5 stars
Re-use Value Rating: 3.75 out of 5 stars

Overall Rating: 3.92 out of 5 stars

Coming so soon after Fontify, I was fresh and ready in my attempt to learn to be as artistic as my imagination. Fortunately I didn’t need to worry as Daily Monster offers plenty of options for both skilled artists and people like me. It means that young and old have a fair chance of creating a cool and quirky monster with minimal effort.

Loading up the app offers a simple ink blot in the middle of the screen. A tap of it blows the ink to form the basis of a monster. A series of parts can then be added to add a touch of personality to the creation. Over 150 different parts are available from cartoon like eyes to mouths, arms, legs, shoes, items of clothing and other random shapes to concoct original creations with. Other options involve the possibility of including speech bubbles, hand drawn elements and even photos taken on the iOS device to add as a back drop to the comic monster.

It’s simple stuff to get to grips with and even talentless me managed to create something that resembled a monster. For the less creative, there’s always the option of tapping the insta-monster button which produces a ready made image. It’s fun to do and mostly pretty intuitive with one snag: actually drawing free hand can be a little sluggish which makes it harder to get it accurate.

Other than that, I can see Daily Monster being a particularly ideal app for parents in need of a way of distracting a child on a trip or other event. Adding photos to the monsters adds a whole new dimension for ever imaginative children. It’s easy to use alongside someone picking out the appropriate pieces to create a great monster. Or it might just be fun for the commuter in need of something more relaxing than a game. Creative types definitely need to apply here!



Daily Monster


Universal App - Designed for iPhone and iPad
Buy Now:
$0.99
Our Rating: ★★★★☆ :: CREATIVE
Read Our Full Review >>
Released: 2011-08-09 :: Category: Entertainment

Apps mentioned in this post: Daily Monster


About: Daily Monster Review is a post from 148Apps

Lisa Caplan 08 Sep, 2011


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Source: http://www.148apps.com/reviews/daily-monster-review/
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Dirty Bugs Takes Care of Creepy-Crawlers the Old Fashioned Way

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I don’t exactly hate bugs, I just don’t like having them in my home. Unless they’re a pet. No really, we used to own a giant millipede. His name was Oscar. Anyway, if one does get in, I generally try to usher it back outside by way of a glass and a piece of paper, but sometimes I have no choice but to squash ‘em. For anyone who isn’t a weirdo bug-lover like me, there’s Dirty Bugs, a cartoony bug-punching game by Foggy Studio.

The game itself is a simple one, not unlike some of the most successful App Store titles: swipe all over the screen to swat down bugs, but make sure not to let any get by and don’t hit the bombs. Swatting down insects will cause them to go from happy little bugs with bright, smiling faces to bugs that look like they just went ten rounds with a heavyweight boxer. It’s a cute touch.

At the moment there’s only one “farm,” but there’s the promise of more (farms, bugs, etc.) in the future. Those interested in smacking some creepy-crawlies can check out Dirty Bugs right now for free.




Apps mentioned in this post: Dirty Bugs


About: Dirty Bugs Takes Care of Creepy-Crawlers the Old Fashioned Way is a post from 148Apps

Lisa Caplan 07 Sep, 2011


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Source: http://www.148apps.com/news/dirty-bugs-takes-care-creepycrawlers-fashioned/
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Z.I.D: Zombies In Dark Review

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Z.I.D: Zombies In Dark Review

By
on September 7th, 2011
Our Rating: ★★★½☆ :: PRETTY STIFF
iPhone App - Designed for the iPhone, compatible with the iPad

Z.I.D: Zombies in Dark can be decent fun, but it feels more like a proof-of-concept.

 

Developer: Qubicware
Price: $0.99
Version: 1.0
App Reviewed on: iPhone 3GS
Graphics / Sound Rating: 4.5 out of 5 stars
User Interface Rating: 3.5 out of 5 stars
Gameplay Rating: 3.25 out of 5 stars
Re-use / Replay Value Rating: 3.5 out of 5 stars

Overall Rating: 3.69 out of 5 stars

Anyone who’s been playing games knows that, while graphics do make a difference, they aren’t the sole deciding factor on how much someone with enjoy a game. Case in point: Z.I.D: Zombies in Dark. A game that looks pretty impressive, but doesn’t really have all that much game to it.

There’s no real story here, but there doesn’t really have to be. A lone soldier has to survive wave after wave of bloodthirsty corpses using nothing but his assault rifle and a couple of grenades. Movement and aiming is done via two virtual sticks, as is customary, while shooting and throwing use virtual buttons. I wish I could say that more gear gets unlocked through playing or that the gold earned from each level is used to purchase upgrades, but that’s just not the case.

The best thing Z.I.D has going for it is that it looks pretty. The animations are impressive, with zombies shambling quite convincingly. The small cone of illumination from the rifle’s flashlight is a nice touch, too. And while the grenade and flashbang seem to have odd blast radii, the gun is quite effective and satisfying to use.

The underlying problem with all of this is that the experience feels pretty much devoid of meaning. There are Game Center leaderboards, but there’s no other reason to keep playing at this point. As I’ve mentioned, there are no unlockables, no upgrades and as far as I can tell no new challenges save facing off against larger numbers. There’s also the problem of my thumb constantly slipping onto the fire button when moving up, causing me to waste shots unintentionally, but the real problem is that Z.I.D just feels like a tech demo or a proof-of-concept.

There are certainly better games on the App Store that cost the same amount, but there are also worse ones. Z.I.D does feel like it’s missing a few features, but it can be mindlessly entertaining in it’s own way. Whether or not that’s “worth it” just depends largely on the user.



Apps mentioned in this post: Z.I.D : Zombies In Dark


About: Z.I.D: Zombies In Dark Review is a post from 148Apps

Lisa Caplan 07 Sep, 2011


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Source: http://www.148apps.com/reviews/zid-zombies-dark-review/
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NOM 5 Review

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NOM 5 Review

By
on September 7th, 2011
Our Rating: ★★★★☆ :: TOO WEIRD
iPhone App - Designed for the iPhone, compatible with the iPad

NOM 5 is every bit as nonsensical and surreal as the original, but that’s about all it has going for it.

 

Developer: Gamevil
Price: Free
Version: 1.0.1
App Reviewed on: iPhone 3GS

Graphics / Sound Rating: 4 out of 5 stars
Gameplay Rating: 3 out of 5 stars
Playtime Rating: 4.25 out of 5 stars
Replay Value Rating: 4 out of 5 stars

Overall Rating: 3.81 out of 5 stars

I’m a sucker for surreal and weird games. Seriously, I seek them out. And not just the popular ones involving rolling up all of existence into a sticky ball. So it would stand to reason that I’d love something like NOM 5. At least I would, if it backed up the weird with a more solid game.

NOM 5 follows the continued adventures of Nom, the oddball little silhouette man from the original game. This time he wants a girlfriend, so he hops into his new cell phone that’s actually a spaceship and sets out into the great unknown in search of the Spaceking in order to have the monarch make him one. I wish like crazy I were making this up. What follows is a bunch of tapping through obstacles as Nom travels from star to star, slowly making his way to the Spaceking.

NOM 5 sports a colorful set of visuals punctuated by all manner of surreal black and white objects. It can be a bit much to take in sometimes, but if nothing else it’s one heck of a distinct graphical style. One that constantly challenges the player, too. The screen will often change orientation, sometimes in mid-run, while other times Nom might decide to bank in a totally unexpected direction as he swims through what can only be described as an interstellar ball pit.

The actual gameplay of NOM 5 is something of a mess, however. I can forgive the plot seemingly being written by an ADD-riddled child, because a lot of other weird games make just about as much sense, but the one-touch controls get in the way of everything else. Unlike other runner-style games where it’s easy to known when to tap to jump/dodge/whatever and boils down to player skill, NOM 5 has this weird “null space.” So tapping a fraction of a second too late, even if Nom still hasn’t collided with whatever it is he’s supposed to avoid, will still result in damage. Similarly, the combination of this issue and the wacky screen antics makes it more frustrating than fun. Plus the levels tend to drag on way too long and start to get really dull despite their surreal nature.

There are artifacts to unlock and items to purchase and use, but none of these make a difference when it comes to dodging properly. I’m certain there are some people out there who will find NOM 5 enjoyable, but unless the tap-timing sees an improvement I have a hard time imagining it finding much of a fanbase. Still, it’s not like it costs anything to try it out.




Apps mentioned in this post: NOM 5


About: NOM 5 Review is a post from 148Apps

Lisa Caplan 07 Sep, 2011


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Source: http://www.148apps.com/reviews/nom-5-review/
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