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Thursday, September 15, 2011

Wildlings Review

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Wildlings Review

By
on September 15th, 2011
Our Rating: ★★★★☆ :: FURIOUS TAPPING FUN
iPhone App - Designed for the iPhone, compatible with the iPad

Wildlings places players in a frantic battle to protect baby birds from becoming dinner at the hands of evil enemies. A lot of tapping and strategy will be required to master this game.

 

Developer: Metamoki
Price: $0.99

Version: 1.0.5
App Reviewed on: iPhone

Graphics / Sound Rating: 4 out of 5 stars

User Interface Rating: 4 out of 5 stars

Gameplay Rating: 3.5 out of 5 stars

Re-use / Replay Value Rating: 3.5 out of 5 stars

Overall Rating: 3.75 out of 5 stars

Castle defense style games usually involve some castle, a bunch of knights, and a few cannons for defense. This is all about to change in the wacky world of Wildlings. The game takes a mixture of birds, spices it up with some fun creatures on the hunt, and blends it all together in a Shepard’s Pie of tapping goodness. Is this the next great addictive game?

Wildlings, at its heart, is a simple castle defense style game, in that the player must protect a nest with baby birds from waves of creatures looking to turn said chicks into dinner. It is a good thing the adult birds have a different idea and are there to fight off the baby robbers. The idea is simple, entertaining, and fairly comical.

Gameplay is straightforward. A nest full of baby birds sits on the screen and some adult birds stand guard. The player will tap somewhere on the screen to send the adult to that direction to protect it. When the baddies arrive, it becomes an exercise in quickly tapping to destroy the monsters, all while controlling traffic. If a monster makes it to the nest, it will snag a baby bird, but that baby may be recovered by simply kicking the snot out of the kidnapper before it exits the screen. This setup becomes ever more complicated with monsters that can take a beating before being felled or with smaller monsters that can blaze across the screen. Those that love tapping the screen with fury will get a good amount of enjoyment here.

Of course the adult birds are not without their aids. Birds become stronger and faster as the game moves on. There are also powers to use that will help with crowd control, such as freezing enemies in place for a few seconds or raining cherry bombs from the sky. All of these powers are fueled by suns that appear after enemies are destroyed, and over time from the baby birds, thus adding into the tapping frenzy. Getting three stars on every stage becomes an exercise in resource management, lane control, and masterful bird controlling skills.

Wildlings keeps the madness lighthearted when it comes to the presentation front. Visuals are full of bright vibrant colors, with birds and enemies displaying a wide range of looks and characteristics. Strong birds are big and bulky while speedy birds are lean. The stages look like they were painted with a rich palette of oil colors. Rounding this all off is a whimsical musical score that is not too harsh on the ears. The audio provides a sense of urgency in the task at hand, but never gets overbearing. The birds will caw and screech as they do their job. This is a game that does a great job of proving a welcoming atmosphere, even if some of the stages are not as inviting due to their difficulty.

If there is anything to complain about, it is just the mass amount of chaos that happens during big waves of enemies. Tapping can sometimes lead to incorrect placing of the defender birds, and when tight groups of enemies are the case, it can make or break a perfect score. It is a minor gripe that players will easily learn how to deal with, but it can be extremely infuriating.

Wildlings is a nice change of pace. The game can easily suck up copious amounts time, and it becomes addictive to get three stars on every stage. Those that are looking for something a bit whimsical, challenging and pleasing on the eyes and to the ears should definitely give this game a look.


Wildlings


iPhone App - Designed for the iPhone, compatible with the iPad
Buy Now:
$0.99
Our Rating: ★★★★☆ :: FURIOUS TAPPING FUN
Read Our Full Review >>
Released: 2011-09-08 :: Category: Games

Apps mentioned in this post: Wildlings


About: Wildlings Review is a post from 148Apps

Chris Nitz 16 Sep, 2011


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Source: http://www.148apps.com/reviews/wildlings-review/
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Muffin Knight Review

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Muffin Knight Review

By
on September 15th, 2011
Our Rating: ★★★★☆ :: FAMILIAR TASTE
Universal App - Designed for iPhone and iPad

Muffin Knight is a Super Crate Box-inspired action platformer that has players playing as a variety of random characters trying to collect muffins that pop up throughout the level.

 

Developer: Angry Mob Games
Price: $0.99
Version Reviewed: 1.0
Device Reviewed On: iPod touch 4

Graphics / Sound Rating: 4.5 out of 5 stars
Game Controls Rating: 3 out of 5 stars
Gameplay Rating: 4 out of 5 stars
Replay Value Rating: 4 out of 5 stars

Overall Rating: 3.88 out of 5 stars

Muffin Knight from Guerrilla Bob developer Angry Mob Games is not exactly the most original game ever made. It puts players in an arena, with the goal being to collect as many muffins as possible, while trying not to be killed by the enemies that roam each level. Each time a muffin is collected, players change into another random character with a different weapon, from archers that can shoot in both directions, bears that attack from up close, and a unicorn that, shall we say, “drops” land mines. Each enemy and muffin collected gets experience for the player, and each level up gets a point that goes toward character upgrades, new perks, and even extra lives.

If this sounds like PC and upcoming iOS game Super Crate Box with muffins instead of crates, and RPG elements instead of simple high-scoring elements, well, ding ding ding! This game is very much influenced by Vlambeer’s Super Crate Box. In the wake of the Ninja Fishing/Radical Fishing fiasco, this could have been a similarly huge controversy, but Super Crate Box developer Vlambeer has dismissed it by stating that they feel the games are different enough. While some elements like weapons are very similar if not identical, there are at least original levels, and this game’s killer feature: multiplayer.

This multiplayer mode, which is currently only officially supported over local wifi, pits two players in one arena, trying to collect more muffins than the other player. It is possible for players to die in this mode, and if the person who is trailing in muffin count dies, then the leader automatically wins. If the leader dies, then the other player can try to stay alive until they collect more muffins, lest they die trying. What’s most remarkable about this multiplayer, beyond that it allows players to collect experience toward their characters with a 20% bonus, is that it works between iOS and Android devices. There’s no special hassle or setup, just one device with a copy of the game creating a server, and another joining the discovered server, no matter which version is playing which version, even if it’s an iPod touch versus an Android tablet.

While the gameplay is great for pick up and play sessions, and the multiplayer is similarly addictive for its competitive elements, the game does have some issues. The multiplayer is currently only local wifi, for example, and doesn’t appear to support Bluetooth. The controls, while able to be rearranged, are very loose, and make it easy for buttons to accidentally be pressed, which is bad when walking toward an enemy instead of away from them, since one hit means death.

While those who fell squarely on the side of Vlambeer in the Ninja Fishing/Radical Fishing debacle will likely be disgusted by Muffin Knight, there’s still an original art theme, engrossing RPG elements, and the fun multiplayer as well. While Super Crate Box will be hitting iOS soon, this is a worthwhile entry in this genre, and very addictive.


Muffin Knight


Universal App - Designed for iPhone and iPad
Buy Now:
$0.99
Our Rating: ★★★★☆ :: FAMILIAR TASTE
Read Our Full Review >>
Released: 2011-09-01 :: Category: Games

Apps mentioned in this post: Muffin Knight


About: Muffin Knight Review is a post from 148Apps

Carter Dotson 16 Sep, 2011


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Source: http://www.148apps.com/reviews/muffin-knight-review/
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Par-Tee – Augmented Reality Golf Review

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Par-Tee – Augmented Reality Golf Review

By
on September 15th, 2011
Our Rating: ★★★½☆ :: SAND-TRAPPED
iPhone App - Designed for the iPhone, compatible with the iPad

Par-Tee – Augmented Reality Golf is a clever idea, but it falls short of a hole-in-one.

 

Developer: Silvertech Studios
Price: $0.99
Version: 1.0
App Reviewed on: iPhone 3GS

Graphics / Sound Rating: 3 out of 5 stars
User Interface Rating: 3.25 out of 5 stars
Gameplay Rating: 3.75 out of 5 stars
Re-use / Replay Value Rating: 4.25 out of 5 stars

Overall Rating: 3.56 out of 5 stars

The concept behind augmented reality games is interesting, but while they may have surpassed the horrifically cheesy Virtual Reality attempts from the 80s and 90s they’re still fairly gimmicky. Being able to use my phone’s camera to hunt monsters, shoot down UFOs or even play golf in a manner that’s actually affected by where I’m physically located or looking at is certainly a neat trick. It’s just that at the moment, that’s all it is; a trick. Par-Tee – Augmented Reality Golf makes a decent effort at creating a kind of real world/video game hybrid, but it’s ultimately held back by technological limitations.

Par-Tee is a simple enough game to learn and play. It uses the device’s GPS (provided the location services are enabled) to pull up a map of the area. Then players can tap the screen to place a flag and attempt to whack a virtual ball into it. The idea is that it’s similar to an actual game of golf where one has to take a shot, mosey on over to the ball’s new location, take another shot and so on until the hole has been cleared. I mean this literally, as the ball will travel once it’s hit and require users to physically walk closer in order to make a follow-up shot.

It’s a neat idea. As odd as it may be to wander around staring intently at the device’s screen (okay, maybe not that odd) while tracking down the ball, it’s also rather entertaining to reach it and make another swing. One that makes good use of the accelerometer controls.

There are the expected issues with slow-loading images and some lag with the GPS, but the biggest issue I’ve come across is the sensitivity. Turning causes the screen to swirl about dramatically, which admittedly doesn’t have a huge affect on gameplay because once the swing button is pressed it won’t reorient, but it’s somewhat discombobulating. Another oddity is that the GPS locations seem a bit exaggerated. I don’t presume to think I’m any good at golf, but a half-hearted swing sent my ball sailing for over a block. Then I walked all of about fifteen feet and found my blue GPS dot resting comfortably next to the digi-ball. I’d like to think the proportions have been fiddled with so that people don’t have to, say, wander miles through the wilderness in order to hit a ball that doesn’t exist with their phone, but it’s still pretty excessive.

To a certain extent, I expect golf enthusiasts who can’t get to a course for whatever reason will enjoy this unique approximation. As will fans of quirky augmented reality stuff. However, until the tech can meet the demands (and ambitions) of developers, Par-Tee is more of a cute trick to show off to friends than much of a time-sink.



Apps mentioned in this post: Par-Tee - Augmented Reality Golf


About: Par-Tee – Augmented Reality Golf Review is a post from 148Apps

Rob Rich 15 Sep, 2011


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Source: http://www.148apps.com/reviews/partee-augmented-reality-golf-review/
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Stand O’Food 3 Review

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Stand O’Food 3 Review

By
on September 15th, 2011
Our Rating: ★★★★☆ :: TASTY FUN
iPhone App - Designed for the iPhone, compatible with the iPad

Stand O’Food 3 is an ideal example of a solid and enjoyable Time Management game.

 

Developer: G5 Entertainment
Price: $?.??
Version Reviewed: 1.0
Device Reviewed On: iPhone 4

Graphics / Sound Rating: 4 out of 5 stars
Game Controls Rating: 4 out of 5 stars
Gameplay Rating: 4.25 out of 5 stars
Replay Value Rating: 4 out of 5 stars

Overall Rating: 4.06 out of 5 stars

I’ve not had the pleasure of playing a Stand O’Food game before this instalment. I greatly wish I had though if they are anything like this latest episode! For the time management fan, Stand O’Food 3 is an excellent purchase indeed.

As an easy explanation of how addictive it is, I ran out of battery on my iPhone numerous times. I don’t generally do this with games unless they’re a bit special (I’m looking at you Final Fantasy III). Stand O’Food 3 might seem like a pretty typical time management game but it’s the game’s ability to get everything just right without messing up that makes it a cut above the rest.

Much like Supermarket Mania and other titles made by G5 Entertainment, there’s a fairly loose story told as players progress through the stages. They’re attractively displayed a bit like a comic book but it’s the same old story as always. Still, it’s not like the Time Management genre is particularly renowned for its storytelling ability so it’s no great loss.

Three game difficulty levels are available encompassing all skill levels. All elements of the game are gradually introduced across the 75 levels (not forgetting the 12 bonus levels) ensuring that everything feels constantly fresh. While players might start out flipping burgers, it’s not long before other food types appear with levels centered on creating lasagnes, desserts and salads too. It’s a small touch but it keeps things interesting. 90 recipes in all can be created with accompaniments also available such as French fries, coffee or sodas.

As is often the way with such games, a series of upgrades can be purchased. These can be something as simple as a speed boost for the main character or a box that means customers can takeaway their meal and, more importantly, there’s no need to pick up the items in the correct order thus shaving valuable time off the clock and increasing the odds of an expert ranking.

It’s simple stuff but compelling. It’s very satisfying to achieve a perfect score after serving numerous customers correctly and efficiently in a row. Controls are responsive and accurate with only a couple of minor blips in terms of layout. Upgrading the plates at the bottom of the screen can be a little fiddly with the upgrade text seemingly not as responsive as other areas. I kept mistapping. A similar problem occurs when customers move down the line and their request is obscured by the adding up of how much money has been made from the previous customer.

These are minor problems though as overall Stand O’Food 3 is an excellent Time Management game. With plenty to do, players will certainly feel like they have excellent value for money. It’s a pleasure to play.




Apps mentioned in this post: Stand O'Food®


About: Stand O’Food 3 Review is a post from 148Apps

Jennifer Allen 15 Sep, 2011


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Source: http://www.148apps.com/reviews/stand-ofood-3-review/
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